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1. Keep Your Pistol Handy
On a similar note, since you can switch weapons faster than you can reload in most FPSes, a quick weapon change at a critical moment can turn around the confrontation. We've all seen two players empty their guns into (or near) each other and almost simultaneously run out of ammo. Sometimes a good Counter-Strike player will finish the enemy off with his pistol or even his knife rather than wait for a reload.
2. Plan Grenade Use
Grenades in Counter-Strike are limited in supply and should be used wisely. A common approach is to soften the enemy up with a few grenades before going in for the final assault. Flashbang grenades, for example, will temporarily blind those caught in the blast radius, making them vulnerable to attack. Of course, a grenade can also come in handy if you need to buy some time to make a quick retreat, or create a distraction.
3. Planting The Bomb(c4) & CTs Can't See It
If You Are In A Map de_dust2 & You Are In Terrorists & You Have The Bomb(c4). Go In Bomb Plant A, Over There Down There Will Be A Green Coloured Box, Make A Player Sit On That Box & You Sit A Little Behind It So You Can Plant The Bomb(c4) On His Head, Then Tell That Person To Move Back Slowly Slowly & Then The Bomb(c4) Will Go Inside The Green Coloured Box & When The CT Force Will Come To Defuse The Bomb They Won't Be Able To See The Bomb.
4. Grenade Trickery
This is a rather short strategy description, but it works well.
Often when you are on a small team playing against another small (OR large) team, rushing or hiding simply doesn't work. Often in this case, a team will have to use their brains rather than sheer firepower. One way to do this is through making your enemy think you're doing what you're not.
You know that there are three types of grenades available to you in CS. This strategy focuses on mainly the HE grenade and the smoke grenade combined, but a flash grenade can easily take the place of the HE. We will still need the cover of the smoke grenade for this.
One man can be designated the "stay-behind" grenade tosser. He will purchase these two grenades, and take it solo as quickly as possible to a popular spot in the map. He might choose to wait a few seconds at his destination, but that can be either helpful of harmful depending upon the speed at which the enemy approaches the location. This man should probably station himself in the entrance that his team members would usually take to enter this location. Still on his side of the entrance, one smoke bomb or flash bomb can be thrown into the open to blind any players of the other team. After they are most likely to be "disabled," throw in the HE grenade for the extra look of an oncoming attack, and run (or walk) like hell to catch up with the rest of your team.
This is why we have one man carrying this grenade. How often is it that a single player will stock up on every type of grenade? Not very often, so most players will assume multiple attackers. Meanwhile, the rest of the team takes a stealth entrance to swing in behind the enemy players awaiting the attack force from the choice location. Sometimes the teams may still clash, but there is a good chance that the enemy team players will still be waiting for the smoke to clear, while what they're really waiting for is their death from behind.
5. Jump With Open Hands
First set knife & primary gun on equip (equip key e.g-Q)
when you have set the knife & primary gun on equip,
jump with the primary gun & while jumping equip your primary gun to knife!!!OK!! you can even do this with C4! (Better t0 d0 with c4)
6. Burst Fire
Because Counter-Strike tries to simulate the recoil of actual guns, the longer you hold down the trigger the less accurate your rounds become. Unless you are at point blank range, after the first few shots you will likely just be blasting ammunition into the wild blue yonder, well over the heads of the enemy. To prevent this, and make your ammo count for something, it is a common practice in Counter-Strike to fire in short bursts of only two or three rounds, giving you a chance steady up for the next shot.
7. Compensate for Recoil
It may seem like common sense, but if you know that your weapon is going to recoil, it helps to compensate for it as best you can, typically by aiming down a little. Of course, the longer you press the trigger, the more difficult it will become to compensate adequately, so this is most effective when combined with burst fire as described above
8. Strategic Jumping
When you're in an open area or you know there are snipers targeting you, it's important to move around as much and as unpredictably as possible. Jumping, but not too regularly, can force the enemy to aim vertically as well as horizontally, or it can, if you're lucky, turn what would have been a head shot into something a little less damaging. That said, some players are prone to jumping continuously, even when out of harm's way, which can make you look like an idiot.
9.Take Cover
Use crates and other objects to partially conceal and protect you. It helps to have a convenient spot where you can completely disappear to reload if necessary. Keep in mind that some of the more powerful weapons in Counter-Strike can penetrate right through certain walls and objects. When you do find yourself in the unfortunate situation of having a grenade lobbed at you, turning away from it will often lessen the impact
10. Try to Work as a Team
Rambo looks good in the movies, but it rarely pays off to abandon your teammates and go Kamikaze in Counter-Strike. Typically you run straight into the gunfire (and laughter) of a group of enemy players. In many cases it's nearly impossible to accomplish the game objectives in Counter-Strike without a coordinated effort, assuming that the enemy team isn't asleep at the switch. A team is usually most effective if they are carrying a variety of weaponry, since weapons in most games are designed to have strengths and weaknesses. It isn't every day that a plan comes together in an online action game, but there are rare moments when the whole thing somehow doesn't deteriorate into complete chaos, and that's what it's all about.
11. Try to Work as a Team
Rambo looks good in the movies, but it rarely pays off to abandon your teammates and go Kamikaze in Counter-Strike. Typically you run straight into the gunfire (and laughter) of a group of enemy players. In many cases it's nearly impossible to accomplish the game objectives in Counter-Strike without a coordinated effort, assuming that the enemy team isn't asleep at the switch. A team is usually most effective if they are carrying a variety of weaponry, since weapons in most games are designed to have strengths and weaknesses. It isn't every day that a plan comes together in an online action game, but there are rare moments when the whole thing somehow doesn't deteriorate into complete chaos, and that's what it's all about. |
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